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AI Insights · Timothy · October 2022

Top 5 3D Cartoon Games on iOS in the Middle East for Q3 2022

Explore the performance of the top 5 3D cartoon games on iOS in the Middle East during Q3 2022, focusing on metrics such as weekly downloads, revenue, and active users.

Top 5 3D Cartoon Games on iOS in the Middle East for Q3 2022

In the third quarter of 2022, the top 5 3D cartoon games on the iOS platform in the Middle East demonstrated a range of performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these metrics.

Homescapes from Playrix showed fluctuations in weekly revenue, starting at around $73K at the end of June and peaking at approximately $80K in early August. Weekly downloads for the game peaked in mid-August at about 15.7K, but saw a decline towards the end of the quarter, dropping to 6.1K in the last week of September. The game maintained a relatively stable number of weekly active users, with a slight dip from 140K at the end of June to around 114K by the end of September.

Gardenscapes, also from Playrix, experienced a peak in weekly revenue at the end of July, reaching approximately $91K. Weekly downloads showed an upward trend in early August, reaching around 9.4K, but decreased to 4.9K by the end of September. Weekly active users for the game saw a moderate increase, peaking at 32K in early August, before settling around 27K by the end of the quarter.

Fishdom, another Playrix title, had consistent weekly revenue, peaking at about $54K at the end of September. The game’s weekly downloads saw a significant rise in early August, reaching over 50K, but declined to 14.5K by the end of the quarter. Weekly active users increased steadily, peaking at around 92K in mid-August, before stabilizing around 70K towards the end of September.

Township, also from Playrix, showed a steady increase in weekly revenue, reaching about $51K by mid-September. Weekly downloads peaked at 35.7K in mid-August and then gradually declined to 14.1K by the end of September. The number of weekly active users saw growth, peaking at 149K in mid-August and then slightly decreasing to 121K by the end of the quarter.

Zooba: Zoo Battle Royale Games from Wildlife Studios experienced varied weekly revenue, peaking at approximately $53K in the last week of September. Weekly downloads for the game saw a high of 19.5K in mid-July but dropped to 8K by the end of September. The game’s weekly active users had a peak of 139K in mid-July, but this number decreased to around 112K by the end of the quarter.

These insights are based on data provided by Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022